Chris "Bootman" Boutte is one of the most well known coaches in eSports to date. Currently back with Gotfrag.com
creating great content for the competitive eSports community, Chris has gained a wealth of experience from his time as coach of Team 3D
Over the weekend, Chris took some time to give us his thoughts on the current status of coaching in eSports. We were also fortunate enough to get his take on "going pro" and the importance of experience and practice. Chris also talks about the biggest hurdle players face when aspiring to go pro and his number one recommendation on how to improve your game. Without further delay, welcome Bootman to eSports Performance!Thanks for agreeing to this interview Chris. To start, could you tell us a bit about your sports back ground and experience in the world of professional eSports?
As far as my sports background goes, I was a tri-athlete in high school. I played football, wrestling, and track. I'm a naturally competitive person, so eSports was a great fit for my love of video games. I started out at GotFrag as a moviemaker around the time of the first ESWC (even though I applied for the CAL-I predictor position). I eventually worked my way up through GotFrag and went on to coach team 3D and now I am back at this wonderful website, =D You’ve been writing a lot of content lately for Gotfrag, is this a permanent career move or will you be getting back into the coaches chair in the future?
I'm not really sure right now. During my time coaching, I finally realized my passion for writing. I love showing people my point of view on certain subjects and seeing their feedback. As far as if I'll be coaching in the future...only time will tell. What’s the current state of coaching in eSports? Do you think more teams will incorporate coaches and managers into their organization in the future or is coaching a role that is simply doesn’t work well with the sport?
In all honesty, I don't think coaching is going to happen until a well-respected player hangs up his mouse and takes on the responsibility of coaching a team. My main problem with 3D was the fact that I don't think they ever truly respected me due to the fact that I have never been a well-known player. Coaching will definitely need to be incorporated better into eSports eventually, but like i said, until a big player steps up, it won't happen. Your fame in eSports has largely been tied to the playbooks you’ve created. How important is a playbook for a team to have? What other tools or method should teams consider when practicing for a big match?
Playbooks are honestly not that great. Every sport you play, you watch your opponent before playing them. I didn't invent anything at all. It is something teams should have been doing on their own long, long ago. The only thing I can suggest for match preparation is being diverse. The more unpredictable tricks you have in your bag, the better. At what point do you think a team should consider finding a coach and or manager? Does every team need these roles to be filled in order to be successful?
I've had a lot of offers from lower tier teams trying to make their way to a professional level, and turned them all down. The is no use of a coach for a lower tier team, due to the simple fact that it is almost impossible to scout out other lower tier teams they will be playing. I do believe that all the top teams should invest in a coach though; it will be a big part in the future of eSports. What’s different about how top teams prepare and train today compared to 2-3 years ago?
From my knowledge, teams prepare the same as they always have. And that is basically just practice, practice, practice. Is there any team out there who stands out from a training point of view?
There are so many good teams out there, it's hard to pick. All of the top 10 teams in the world can win an event on any given day. This is why I don't like to pick favorites.
What are the biggest things that separate the top teams from the rest and how can aspiring gamers follow in their footsteps?
Experience. There is nothing more important in this game than just gaining experience. The more you play, the more you learn. It doesn't even matter if its against the best in the world when you practice, pubbing can improve your game if you take every time as a learning experience. What do you think the biggest challenge is that faces players and teams who want to compete professionally in gaming?
Putting the necessary time in that it takes to become the best is the #1 problem with the top teams in the world.
Do think FPS’s like Counter Strike are based more on raw talent or is it possible for players to develop the right skills to get them to the top?
Well I'm a great example. When I play CS, I can barely hit the broad side of a barn. But my knowledge of the game helps me shoot people when they have no idea where I'm coming from. This game is 30% aim in my honest opinion. If you learn enough about the game, you'll be fine. In your opinion what are the top 3 things players can do to work on their game?
I only have one. And that is watch demos. Every demo you watch, don't watch it like it's a frag movie, watch it to learn. Learn playing styles from all around the world and try them out and I guarantee it will help your game so much. Any other thoughts on coaching in eSports before we sign off?
I think I said it all =DShout outs:
Bobby weenus for always figuring out a way to degrade me in his week in reviews. =P
Thanks for your time Chris. We’re looking forward to more great articles and advice on how to take our game to the next level!